Close Combat Mage: The first article related (related settings)

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The settings of the custom game are introduced bit by bit in the novel. However, there seem to be many friends who like to study the settings and ca n’t wait to see the squeezing of toothpaste in the subsequent chapters. Requirements, write a few points about the relevant.

One, the attribute of the character.

Attributes physique, strength, intelligence, agility, spirit. During the initial period, the base of all characters is the same, all 0. For each level up, in addition to assigning 1 to each point, there are also 5 points for free allocation.

What is the difference between the attributes of each occupation? The growth rate of the attribute. The dominant attribute of a character has high growth; the inferior attribute has low growth.

For a very simple example, Warrior has a strength advantage and Mage has a strength disadvantage. When points are added to strength and reflected to attack power. If Warrior has 1 strength and gains 2 attacks; I am afraid that Mage plus 2 strength can only gain 1 attack.

(Note: The above is just an example, there is no specific data operation written in the article)

There are no specific data on how many advantages and disadvantages there are, but there is no specific data in the text, but in the development of the plot or in the pk battle, the comparison between the occupations will give everyone an understanding.

As far as the most frequently mentioned agility is concerned, as long as I have been chasing the article and paying attention to this description, it is estimated that the pros and cons of various occupations in agility can be seen: Archer> Rogue> Knight = Mage> Warrior = pastor. There is no description of agile in the profession of fighter.

That is to say, the protagonist Quan Min Mage is faster than his only Quan Min archers and thieves.

Not to mention how many people will add extreme sensitivity. As mentioned in the beginning of the article, some masters chose to reserve points before thoroughly understanding the game. Sword ghost is one of them.

After the article, archers and thieves who surpassed the protagonist in speed also wrote many times.

If everyone wants to know how the attributes of each role are good and bad, and know the specific data, you can post in the book review. If you need more, I will write a related post. If you still like to understand each other in the game along with the professional confrontation, then continue to read the article!

Second, pk problem.

The punishment for death is heavy, and you will be relegated.

People with pk value: (Every player killed in the game will accumulate 1 pk value. The beginning is that some npc stop serving you and die two levels; pk value reaches 10 points, npc in the city Stop serving you, kill 3 levels; pk value reaches 20 points, npc guards and patrols hunt you down, kill 4 levels, get caught 2 levels, and have to go to jail; pk value reaches 30 points, npc Will kill you in place and die at level 5.) Excerpt from Chapter 54.

I think it has been written more clearly here. Death relegation here refers to death during training or pk with people, there will be a heavier penalty for relegation. And if it is killed by the person who pursues the mission, it is not dead and will not be relegated. The punishment for “catching level 2” was specifically listed when the pk value was above 20 points.

In addition, the issue of retaliation after being pk.

Frankly, patience is important. In an online game you have played, when you want to kill someone who is playing hide-and-seek with you, with such a large game map, can you easily find out where he is?

Seeing today ’s book reviews seems to have mixed up revenge and pk value.

Actually, if you know who you are, if you have the will to avenge your revenge, you can just ask your friend to go and find him and hack it. This has nothing to do with whether he has a pk value. a little more. In the article, the protagonist and his colleagues stared at the part of killing and not laughing. I think it has clearly described **** a person in turn: first understand the habits of the other party, ambush in the place where he must pass, and then ambush outside the resurrection point. Opportunity to continue to kill it. I do n’t know if there is or does not have a pk value on Douxiao, does it have any effect on this method?

In addition, there is also a link between this and the wanted task. Sorry, all the wanted tasks are numbered, unless your enemy is like the protagonist in the text, so you do n’t really know who it is. The coordinates provided by the wanted mission are not helpful to you.

Three, skills issues

I do n’t have a clear list of skills for each occupation. However, as long as there are occupations that use related skills in combat, they will clarify what skills are at what level, and they will continue to do so in the future.

Four, the protagonist reward problem

I think it ’s easy to understand about this. For normal online games, it means that when you are at level 30, you have completed the task of level 80 and got the equipment of level 80. And it happens that this online game has no level restrictions on equipment, so you think about it, how much better are you at level 30?

The biggest advantage of the protagonist ’s equipment is that he is avant-garde.

Five, there was a fifth, but I suddenly forgot, and I will talk about it next time.

Uh, continue to welcome everyone to have questions and ask questions, but there is a little suggestion: for example, if you see a little question in chapter 20, then please bear with it and continue to read, read chapter 20, you will find that the problem is actually already solved. Thank you!

Finally, I temporarily added a correlation, which does not affect the update, but it will be changed later ~~~

       

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